It is popular FC Nes classic games from 1986 (nes roms Game direct), it s the best fighting games, action games. This earthbound cartridge or earthbound 1 Is almost the best Fighting game. and Classic FC NES arcade game(flight games). Earthbound snes game is a high quality NES Game 1989, on Super nes classic edition Platforms (This Game is original and nes emulator).Įarthbound game is a Great Game on android platform for SNES. According to Google Play Earthbound CLASSIC Nes achieved more than 1 installs. ignoring the legacy ROM hack stuff you might also look into the writings from the author of bsnes/higan (the arstechnica article above is an interview with him), various parts of his blog were trimmed at various points but should still have something in.Īs with most embedded emulators that are not FPGAs or otherwise hardware accurate clones of the device in question then as the others have said if you can play it then be happy with it - hyper accuracy is not usually a goal here and quite hard to achieve anyway.Android application Earthbound CLASSIC Nes developed by hkouch apps is listed under category Arcade. Afraid I have no equivalent of an acid test for either SNES or GBA setups and I am not sure there are any.įor the SNES. Likewise there has never been an inaccurate/properly speedhacked emulator like there was for the NES and SNES so there are no legacy ROM hacks that you might look into. (not sure if that will work in this setup) might have some more to say here as this is one of his things. There are a few things I can mention, mainly stuff like the golden sun games and their music and if you float around the DSTwo help sections you can probably find some more trouble games to add to your list. For GBA is has not really mattered yet for a lot of things so the battery of tests like you might be able to do for the SNES is not so developed. Most of my testing of stuff is reserved for flash carts and thus is mainly hardware and AP related ( ). Testing accuracy on the GBA is a fun one. There have been some interesting conversations on the matter over at in recent times, somewhat prompted by the fallout of the SNES Zelda IQ test hack. They do have glitches in some games, but they're also quick and run a lot of games pretty accurately. See BlargSNES, Snes9x, and GameYob for examples of this. If the game's cartridge hardware (mapper) isn't emulated correctly, a glitch that happens on the real NES is actually fixed incorrectly: there's supposed to be a graphical glitch/glitched scanline above Shadow Man's boss box, but if the emulator isn't accurate enough, it won't be there.ĭon't get me wrong, it's possible to have a good deal of both accuracy AND speed. Mega Man 3 on the NES is a perfect example of this. On the other side of the coin, accuracy also means reproducing glitches that do happen on the real hardware. If the emulator is trading accuracy for speed, you can and will see glitches in games that never existed on the real thing, like garbage graphics (think NES with random tiles going all over), missing graphics or even something like AI or other game behaviour not working correctly (an example of this is Final Fantasy 1 on the NES, if the emulated RAM of the NES is cleared to all zero instead of 255 (0xFF), the RNG won't work properly, and you'll get weird enemy encounters). Accuracy in emulation generally means how well the emulator reproduces the system it's pretending to be.
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